![]() New skill: Tackle reduces melee skill, initiative, and increases damage taken New skill ambidextrous adds a punch to each of your actions if your offhand is free Grapple has a reduces melee defence and initiative and has a chance to disarm Kick no longer pushes but staggers and has a small chance of dazingĬhoke hit chance and damage scales depending on the difference in fatigue between the user and the opponent ![]() Unarmed training and unarmed lunge have been removed. ![]() The tree has been added to Berserker commander, indebted, brawlers, wildmen and wildwomen. #Dev note: Unarmed is back! Rather than insane amounts of direct damage, it is now intended to inflict fatigue, debuff enemies, and choke out high armor, low hp units.
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